selected_tag:t="" bin_dump_file:t="" mission_settings{ atmosphere{ pressure:r=760 temperature:r=0 } player{ army:i=1 wing:t="t1_player01" wing:t="t1_player02" wing:t="t1_player03" wing:t="t1_player04" wing:t="t1_player05" wing:t="t1_player06" wing:t="t1_player07" wing:t="t1_player08" wing:t="t1_player09" wing:t="t1_player10" wing:t="t1_player11" wing:t="t1_player12" wing:t="t1_player13" wing:t="t1_player14" wing:t="t1_player15" wing:t="t1_player16" wing:t="t1_player17" } player_teamB{ army:i=2 wing:t="t2_player01" wing:t="t2_player02" wing:t="t2_player03" wing:t="t2_player04" wing:t="t2_player05" wing:t="t2_player06" wing:t="t2_player07" wing:t="t2_player08" wing:t="t2_player09" wing:t="t2_player10" wing:t="t2_player11" wing:t="t2_player12" wing:t="t2_player13" wing:t="t2_player14" wing:t="t2_player15" wing:t="t2_player16" } mission{ name:t="arcade_tabletop_mountain_race" level:t="levels/arcade_tabletop_mountain.bin" type:t="domination" restoreType:t="attempts" optionalTakeOff:b=no campaign:t="pacific" environment:t="Day" weather:t="hazy" missionDebriefing:t="" missionBriefing:t="" killLimit:i=10 locName:t="arcade_tabletop_mountain_race" locDesc:t="arcade_tabletop_mountain_race/desc" chapter:t="test" timeLimit:i=30 gt_free_for_all:b=yes gt_race:b=yes raceLaps:i=1 raceWinners:i=1 raceForceCannotShoot:b=yes country_axis:t="germany" country_allies:t="ussr" difficulty:t="" openDiffLevels:b=yes tags{ } missionType{ _Dom:b=no _Conq:b=no _Bttl:b=no _Bto:b=no _v1_race_straight:b=no _v1_race_inverted:b=no _Flc:b=no _v2_race_straight:b=no _v2_race_inverted:b=no _Conq1:b=no _Conq2:b=no _Conq3:b=no _Conq4:b=no _Conq5:b=no _Conq6:b=no _CnvA:b=no _CnvB:b=no _DBttlA:b=no _DBttlB:b=no _ArtDA:b=no _ArtDB:b=no } } cover_points{ } aiParams{ aiEffectivenessViscosity:r=90 effectivenessDistances:p2=2500, 7000 } spectator_points{ } } imports{ } triggers{ isCategory:b=yes is_enabled:b=yes init{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=no } events{ initMission{ } } conditions{ } actions{ missionMarkAsRespawnPoint{ loc_name:t="missions/spawn_random" spawnEffect:b=no isAirfield:b=no isUnit:b=no offset:p3=0, 0, 0 isStrictSpawn:b=yes radius:r=-1 useExisting:b=no isIndividual:b=no removeAreas:b=no canSpawnOnNeutral:b=no showOnMap:b=yes target:t="spawn01" target:t="spawn02" target:t="spawn03" target:t="spawn04" target:t="spawn05" target:t="spawn06" target:t="spawn07" target:t="spawn08" target:t="spawn10" target:t="spawn11" target:t="spawn09" target:t="spawn12" target:t="spawn13" target:t="spawn14" target:t="spawn15" target:t="spawn16" target:t="spawn17" target:t="spawn18" target:t="spawn19" target:t="spawn20" target:t="spawn21" target:t="spawn22" target:t="spawn23" target:t="spawn24" target:t="spawn25" target:t="spawn26" target:t="spawn27" target:t="spawn28" target:t="spawn29" target:t="spawn30" target:t="spawn31" target:t="spawn32" team:t="Both" tags{ air:b=yes } } missionBattleArea{ air:b=yes ground:b=no mapArea:b=yes killOutOfBattleArea:b=yes area:t="battle_zone" } } else_actions{ } } start_mission_straight{ is_enabled:b=yes comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=no } events{ periodicEvent{ time:r=0 } } conditions{ } actions{ missionSetTimeSpeed{ speed:r=0.01 realtimeTriggers:b=yes } beginRaceMode{ checkAreaPrefix:t="race_wp_" waypointsPrefix:t="race_wp_" winners:i=1 doubleWaypoints:b=yes waypointScale:r=0.1 laps:i=1 respawnVerticalOffset:r=0 respawnForwardOffset:r=0 statisticsScreenAfterFinish:b=yes reverse:b=no tankRace:b=no isPathClosed:b=no defaultTimeToDisableWeapon:r=60 } triggerEnable{ target:t="a_player_is_active_requirement" } unitSetProperties{ object:t="players_squad" targetableByAi:b=no cannotShoot:b=yes } } else_actions{ } } a_player_is_active_requirement{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=no } events{ periodicEvent{ time:r=0.1 } } conditions{ unitWhenStatus{ object_type:t="isActive" check_objects:t="any" object_marking:i=0 target_type:t="isAlive" check_period:r=1 object:t="players_squad" } } actions{ triggerEnable{ target:t="race_start_timer" } } else_actions{ } } race_start_timer{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=yes } events{ periodicEvent{ time:r=1 } } conditions{ varCompareInt{ var_value:t="start_timer_int" value:i=0 comparasion_func:t="notLess" } } actions{ varAddString{ value:t="@start_timer_int" digits:i=2 var:t="start_hint_id_str" } playHint{ hintType:t="custom" name:t="@start_hint_id_str" action:t="show" shouldFadeOut:b=no time:r=-1 priority:i=0 shouldBlink:b=no } varModify{ operator:t="subAB" value:r=1 var:t="start_timer_int" } varSetString{ value:t="hints/ffa_race_starts_in_" var:t="start_hint_id_str" } } else_actions{ missionSetTimeSpeed{ speed:r=1 realtimeTriggers:b=yes } unitSetProperties{ object:t="players_squad" ignoreCollisions:b=yes } unitSetProperties{ object:t="t1_player01" object:t="t1_player08" object:t="t1_player15" object:t="t2_player05" object:t="t2_player12" aerobaticsSmoke:i=1 persistentAerobaticsSmoke:b=yes } unitSetProperties{ object:t="t1_player02" object:t="t1_player09" object:t="t1_player16" object:t="t2_player06" object:t="t2_player13" aerobaticsSmoke:i=2 persistentAerobaticsSmoke:b=yes } unitSetProperties{ object:t="t1_player03" object:t="t1_player10" object:t="t1_player17" object:t="t2_player07" object:t="t2_player14" aerobaticsSmoke:i=3 persistentAerobaticsSmoke:b=yes } unitSetProperties{ object:t="t1_player04" object:t="t1_player11" object:t="t2_player01" object:t="t2_player08" aerobaticsSmoke:i=4 persistentAerobaticsSmoke:b=yes } unitSetProperties{ object:t="t1_player05" object:t="t1_player12" object:t="t2_player02" object:t="t2_player09" aerobaticsSmoke:i=5 persistentAerobaticsSmoke:b=yes } unitSetProperties{ object:t="t1_player06" object:t="t1_player13" object:t="t2_player03" object:t="t2_player10" aerobaticsSmoke:i=6 persistentAerobaticsSmoke:b=yes } unitSetProperties{ object:t="t1_player07" object:t="t1_player14" object:t="t2_player04" object:t="t2_player11" aerobaticsSmoke:i=7 persistentAerobaticsSmoke:b=yes } wait{ time:r=3 } playHint{ hintType:t="custom" name:t="" action:t="hideCur" shouldFadeOut:b=no time:r=-1 priority:i=0 shouldBlink:b=no } triggerDisable{ target:t="race_start_timer" } } } race_shooting_enabled{ is_enabled:b=no comments:t="" props{ actionsType:t="PERFORM_ONE_BY_ONE" conditionsType:t="ALL" enableAfterComplete:b=no } events{ timeExpires{ time:r=10 } } conditions{ } actions{ unitSetProperties{ object:t="players_squad" cannotShoot:b=no } } else_actions{ } } } mission_objectives{ isCategory:b=yes is_enabled:b=yes phiphi_race_mission_objective{ is_enabled:b=no comments:t="" type:t="abstractMissionObjective" props{ isPrimary:b=yes timeLimit:i=50 scoreConst:i=100 scoreTime:i=400 team:t="Both" } onSuccess{ } onFailed{ } } } variables{ start_timer_int:i=20 start_hint_id_str:t="hints/ffa_race_starts_in_" } dialogs{ } airfields{ } effects{ } units{ armada{ name:t="t1_player01" tm:m=[[-0.160525, 0, -0.987033] [0, 1, 0] [0.987033, 0, -0.160525] [1782.2, 6.5, 1629.85]] unit_class:t="a-20g" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t1_player02" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5724.86, 8811.1, 5155.61]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 count:i=1 uniqueName:t="" player:b=yes plane{ wing_formation:t="Diamond" row_distances:r=1.5 col_distances:r=1.5 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } squad{ name:t="players_squad" tm:m=[[1, 0, 0] [0, 1, 0] [0, 0, 1] [-9342, 2080.5, 9153.15]] props{ object_marking:i=0 squad_members:t="t1_player01" squad_members:t="t1_player02" squad_members:t="t1_player03" squad_members:t="t1_player04" squad_members:t="t1_player05" squad_members:t="t1_player06" squad_members:t="t1_player07" squad_members:t="t1_player08" squad_members:t="t1_player09" squad_members:t="t1_player10" squad_members:t="t1_player11" squad_members:t="t1_player12" squad_members:t="t1_player13" squad_members:t="t1_player14" squad_members:t="t1_player15" squad_members:t="t1_player16" squad_members:t="t1_player17" squad_members:t="t2_player01" squad_members:t="t2_player02" squad_members:t="t2_player03" squad_members:t="t2_player04" squad_members:t="t2_player05" squad_members:t="t2_player06" squad_members:t="t2_player07" squad_members:t="t2_player08" squad_members:t="t2_player09" squad_members:t="t2_player10" squad_members:t="t2_player11" squad_members:t="t2_player12" squad_members:t="t2_player13" squad_members:t="t2_player14" squad_members:t="t2_player15" squad_members:t="t2_player16" } } armada{ name:t="t1_player03" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5725.1, 8811.1, 5144.65]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 count:i=1 uniqueName:t="" player:b=yes plane{ wing_formation:t="Diamond" row_distances:r=1.5 col_distances:r=1.5 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t1_player04" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5725.34, 8811.1, 5133.69]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 count:i=1 uniqueName:t="" player:b=yes plane{ wing_formation:t="Diamond" row_distances:r=1.5 col_distances:r=1.5 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t1_player05" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5725.57, 8811.1, 5122.73]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t1_player06" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5725.81, 8811.09, 5111.77]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t1_player07" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5726.05, 8811.09, 5100.81]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t1_player08" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5726.29, 8811.09, 5089.85]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t1_player09" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5726.52, 8811.09, 5078.89]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t1_player10" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5726.76, 8811.09, 5067.93]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t1_player11" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5727, 8811.08, 5056.97]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t1_player12" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5727.24, 8811.08, 5046.01]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t1_player13" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5727.47, 8811.08, 5035.06]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t1_player14" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5727.71, 8811.08, 5024.1]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t1_player15" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5727.95, 8811.08, 5013.14]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t1_player16" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5728.19, 8811.08, 5002.18]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t1_player17" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5728.42, 8811.07, 4991.22]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player01" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5739.3, 8811.1, 5158.4]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 count:i=1 uniqueName:t="" player:b=yes plane{ wing_formation:t="Diamond" row_distances:r=1.5 col_distances:r=1.5 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player02" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5741.5, 8811.1, 5150.6]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 count:i=1 uniqueName:t="" player:b=yes plane{ wing_formation:t="Diamond" row_distances:r=1.5 col_distances:r=1.5 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player03" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5743.7, 8811.1, 5142.8]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 count:i=1 uniqueName:t="" player:b=yes plane{ wing_formation:t="Diamond" row_distances:r=1.5 col_distances:r=1.5 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player04" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5745.9, 8811.1, 5135]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player05" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5748.1, 8811.1, 5127.2]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player06" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5750.3, 8811.1, 5119.4]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player07" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5752.5, 8811.1, 5111.6]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player08" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5754.7, 8811.1, 5103.8]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player09" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5756.9, 8811.1, 5096]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player10" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5759.1, 8811.1, 5088.2]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player11" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5761.3, 8811.1, 5080.4]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player12" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5763.5, 8811.1, 5072.6]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player13" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5765.7, 8811.1, 5064.8]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player14" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5767.9, 8811.1, 5057]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player15" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5770.1, 8811.1, 5049.2]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } armada{ name:t="t2_player16" tm:m=[[-0.843391, 0, 0.5373] [0, 1, 0] [-0.5373, 0, -0.843391] [-5772.3, 8811.1, 5041.4]] unit_class:t="dummy_plane" closed_waypoints:b=no weapons:t="" bullets0:t="" bullets1:t="" bullets2:t="" bullets3:t="" bulletsCount0:i=0 bulletsCount1:i=0 bulletsCount2:i=0 bulletsCount3:i=0 props{ army:i=2 count:i=1 free_distance:r=70 floating_distance:r=50 minimum_distance_to_earth:r=20 altLimit:r=6000 attack_type:t="fire_at_will" skill:i=4 plane{ wing_formation:t="Diamond" row_distances:r=3 col_distances:r=3 super_formation:t="Diamond" super_row_distances:r=1.5 super_col_distances:r=1.5 ai_skill:t="NORMAL" task:t="FLY_WAYPOINT" } } way{ } } } areas{ spawn01{ type:t="Sphere" tm:m=[[-9.76296, 0, 2.16439] [0, 10, 0] [-2.16439, 0, -9.76296] [13554.4, 5553.9, -10087]] objLayer:i=0 props{ forceReplication:b=yes } } spawn03{ type:t="Sphere" tm:m=[[-9.76296, 0, 2.16439] [0, 10, 0] [-2.16439, 0, -9.76296] [13558.3, 5553.5, -10065.2]] objLayer:i=0 props{ forceReplication:b=yes } } spawn05{ type:t="Sphere" tm:m=[[-9.76296, 0, 2.16438] [0, 10, 0] [-2.16438, 0, -9.76296] [13550.8, 5553.5, -10107.2]] objLayer:i=0 props{ forceReplication:b=yes } } spawn06{ type:t="Sphere" tm:m=[[-9.65926, 0, 2.58819] [0, 10, 0] [-2.58819, 0, -9.65926] [13547.8, 5553.5, -10126.9]] objLayer:i=0 props{ forceReplication:b=yes } } spawn07{ type:t="Sphere" tm:m=[[-9.53717, 0, 3.00705] [0, 10, 0] [-3.00705, 0, -9.53717] [13543.8, 5553.49, -10149]] objLayer:i=0 props{ } } spawn08{ type:t="Sphere" tm:m=[[-9.91445, 0, 1.30526] [0, 10, 0] [-1.30526, 0, -9.91445] [13570.5, 5553.5, -9995.74]] objLayer:i=0 props{ } } spawn02{ type:t="Sphere" tm:m=[[-9.84808, 0, 1.73648] [0, 10, 0] [-1.73648, 0, -9.84808] [13562.5, 5553.9, -10042.3]] objLayer:i=0 props{ forceReplication:b=yes } } spawn15{ type:t="Sphere" tm:m=[[-9.96195, 0, 0.87156] [0, 10, 0] [-0.87156, 0, -9.96195] [13616.8, 5553.9, -10123.7]] objLayer:i=0 props{ forceReplication:b=yes } } spawn09{ type:t="Sphere" tm:m=[[-9.65926, 0, 2.58818] [0, 10, 0] [-2.58818, 0, -9.65926] [13573.7, 5553.5, -10122.9]] objLayer:i=0 props{ forceReplication:b=yes } } spawn16{ type:t="Sphere" tm:m=[[-9.84808, 0, 1.73647] [0, 10, 0] [-1.73647, 0, -9.84808] [13623.8, 5553.49, -10083.1]] objLayer:i=0 props{ forceReplication:b=yes } } spawn10{ type:t="Sphere" tm:m=[[-9.84808, 0, 1.73647] [0, 10, 0] [-1.73647, 0, -9.84808] [13592, 5553.49, -10034.1]] objLayer:i=0 props{ forceReplication:b=yes } } spawn11{ type:t="Sphere" tm:m=[[-9.84808, 0, 1.73647] [0, 10, 0] [-1.73647, 0, -9.84808] [13627.9, 5553.49, -10060.4]] objLayer:i=0 props{ } } spawn12{ type:t="Sphere" tm:m=[[-9.84808, 0, 1.73647] [0, 10, 0] [-1.73647, 0, -9.84808] [13629.9, 5553.49, -10049]] objLayer:i=0 props{ } } spawn13{ type:t="Sphere" tm:m=[[-9.96195, 0, 0.87156] [0, 10, 0] [-0.87156, 0, -9.96195] [13618.7, 5553.9, -10114.2]] objLayer:i=0 props{ forceReplication:b=yes } } spawn04{ type:t="Sphere" tm:m=[[-9.84808, 0, 1.73648] [0, 10, 0] [-1.73648, 0, -9.84808] [13566.8, 5553.5, -10018.8]] objLayer:i=0 props{ forceReplication:b=yes } } spawn14{ type:t="Sphere" tm:m=[[-9.84808, 0, 1.73647] [0, 10, 0] [-1.73647, 0, -9.84808] [13622.4, 5553.49, -10093.7]] objLayer:i=0 props{ forceReplication:b=yes } } spawn17{ type:t="Sphere" tm:m=[[-9.96195, 0, 0.87156] [0, 10, 0] [-0.87156, 0, -9.96195] [13628.7, 5553.9, -10119.2]] objLayer:i=0 props{ forceReplication:b=yes } } spawn32{ type:t="Sphere" tm:m=[[-9.84808, 0, 1.73647] [0, 10, 0] [-1.73647, 0, -9.84808] [13632.3, 5553.49, -10099.5]] objLayer:i=0 props{ forceReplication:b=yes } } spawn18{ type:t="Sphere" tm:m=[[-9.84808, 0, 1.73647] [0, 10, 0] [-1.73647, 0, -9.84808] [13635.4, 5553.49, -10078.5]] objLayer:i=0 props{ forceReplication:b=yes } } spawn19{ type:t="Sphere" tm:m=[[-9.84808, 0, 1.73647] [0, 10, 0] [-1.73647, 0, -9.84808] [13637.4, 5553.49, -10067.1]] objLayer:i=0 props{ forceReplication:b=yes } } spawn20{ type:t="Sphere" tm:m=[[-9.84808, 0, 1.73647] [0, 10, 0] [-1.73647, 0, -9.84808] [13639.5, 5553.49, -10055.7]] objLayer:i=0 props{ } } spawn21{ type:t="Sphere" tm:m=[[-9.84808, 0, 1.73647] [0, 10, 0] [-1.73647, 0, -9.84808] [13641.5, 5553.49, -10044.3]] objLayer:i=0 props{ } } spawn22{ type:t="Sphere" tm:m=[[-9.96195, 0, 0.87156] [0, 10, 0] [-0.87156, 0, -9.96195] [13630.6, 5553.9, -10109.8]] objLayer:i=0 props{ forceReplication:b=yes } } spawn23{ type:t="Sphere" tm:m=[[-9.96195, 0, 0.87156] [0, 10, 0] [-0.87156, 0, -9.96195] [13638.9, 5553.9, -10120.1]] objLayer:i=0 props{ forceReplication:b=yes } } spawn24{ type:t="Sphere" tm:m=[[-9.84808, 0, 1.73647] [0, 10, 0] [-1.73647, 0, -9.84808] [13642.4, 5553.49, -10100.3]] objLayer:i=0 props{ forceReplication:b=yes } } spawn25{ type:t="Sphere" tm:m=[[-9.84808, 0, 1.73647] [0, 10, 0] [-1.73647, 0, -9.84808] [13645.9, 5553.49, -10079.5]] objLayer:i=0 props{ forceReplication:b=yes } } spawn26{ type:t="Sphere" tm:m=[[-9.84808, 0, 1.73647] [0, 10, 0] [-1.73647, 0, -9.84808] [13647.9, 5553.49, -10068.2]] objLayer:i=0 props{ } } spawn27{ type:t="Sphere" tm:m=[[-9.84808, 0, 1.73647] [0, 10, 0] [-1.73647, 0, -9.84808] [13650, 5553.49, -10056.8]] objLayer:i=0 props{ } } spawn28{ type:t="Sphere" tm:m=[[-9.84808, 0, 1.73647] [0, 10, 0] [-1.73647, 0, -9.84808] [13652, 5553.49, -10045.4]] objLayer:i=0 props{ } } spawn29{ type:t="Sphere" tm:m=[[-9.96195, 0, 0.87156] [0, 10, 0] [-0.87156, 0, -9.96195] [13640.7, 5553.9, -10110.6]] objLayer:i=0 props{ } } spawn30{ type:t="Sphere" tm:m=[[-9.84808, 0, 1.73647] [0, 10, 0] [-1.73647, 0, -9.84808] [13634.2, 5553.49, -10089]] objLayer:i=0 props{ forceReplication:b=yes } } spawn31{ type:t="Sphere" tm:m=[[-9.84808, 0, 1.73647] [0, 10, 0] [-1.73647, 0, -9.84808] [13644.4, 5553.49, -10090.1]] objLayer:i=0 props{ forceReplication:b=yes } } battle_zone{ type:t="Cylinder" tm:m=[[20000, 0, 0] [0, 20000, 0] [0, 0, 20000] [3974.78, -3427.96, -1591.04]] objLayer:i=3 props{ } } race_wp_01{ type:t="Sphere" tm:m=[[196.962, 0, -34.7296] [0, 200, 0] [34.7296, 0, 196.962] [12557.5, 5436.87, -9859.96]] objLayer:i=0 props{ } } race_wp_02{ type:t="Sphere" tm:m=[[199.809, 0, 8.72381] [0, 200, 0] [-8.72381, 0, 199.809] [12103.7, 5432.31, -9647.47]] objLayer:i=0 props{ } } race_wp_03{ type:t="Sphere" tm:m=[[193.185, 0, -51.7637] [2.25791, 199.81, 8.42662] [51.7146, -8.72388, 193.001] [11545.5, 5454.61, -9596.82]] objLayer:i=0 props{ } } race_wp_04{ type:t="Sphere" tm:m=[[163.831, 0, -114.715] [0, 200, 0] [114.715, 0, 163.831] [11261.2, 5466.4, -9607.44]] objLayer:i=0 props{ } } race_wp_05{ type:t="Sphere" tm:m=[[121.753, 0, -158.671] [-6.92112, 199.81, -5.31075] [158.519, 8.72388, 121.636] [10988.7, 5458.61, -9415.83]] objLayer:i=0 props{ } } race_wp_06{ type:t="Sphere" tm:m=[[196.961, 0, -34.7295] [0, 200, 0] [34.7295, 0, 196.961] [10626.9, 5442.23, -9122.89]] objLayer:i=0 props{ } } race_wp_07{ type:t="Sphere" tm:m=[[199.239, 0, -17.4307] [0, 200, 0] [17.4307, 0, 199.239] [9885.35, 5468.8, -8870.88]] objLayer:i=0 props{ } } race_wp_08{ type:t="Sphere" tm:m=[[193.185, 0, -51.7637] [0, 200, 0] [51.7637, 0, 193.185] [9385.59, 5450.01, -8877.12]] objLayer:i=0 props{ } } race_wp_09{ type:t="Sphere" tm:m=[[147.455, 0, -135.118] [0, 200, 0] [135.118, 0, 147.455] [8914.85, 5447.02, -8463.23]] objLayer:i=0 props{ } } race_wp_10{ type:t="Sphere" tm:m=[[163.83, 0, -114.715] [0, 200, 0] [114.715, 0, 163.83] [8304.14, 5479.24, -8281.06]] objLayer:i=0 props{ } } race_wp_11{ type:t="Sphere" tm:m=[[121.752, 0, -158.671] [0, 200, 0] [158.671, 0, 121.752] [7479.77, 5519.34, -7723.24]] objLayer:i=0 props{ } } race_wp_12{ type:t="Sphere" tm:m=[[158.623, 7.14618, -121.604] [-2.62332, 199.81, 8.32011] [121.785, -5.0038, 158.566] [6966.12, 5509, -7112.91]] objLayer:i=0 props{ } } race_wp_13{ type:t="Sphere" tm:m=[[143.885, 53.9024, -128.03] [-53.6899, 191.584, 20.3209] [128.119, 19.7502, 152.3] [6037.08, 5173.61, -6196.13]] objLayer:i=0 props{ } } race_wp_14{ type:t="Sphere" tm:m=[[76.5367, 0, -184.776] [0, 200, 0] [184.776, 0, 76.5367] [5560.96, 5005.07, -5468.6]] objLayer:i=0 props{ } } race_wp_15{ type:t="Sphere" tm:m=[[-8.72388, 0, -199.81] [0, 200, 0] [199.81, 0, -8.72388] [5365.04, 4869.36, -4408.74]] objLayer:i=0 props{ } } race_wp_16{ type:t="Sphere" tm:m=[[-121.752, 0, -158.671] [0, 200, 0] [158.671, 0, -121.752] [5455.07, 4963.98, -3741.32]] objLayer:i=0 props{ } } race_wp_17{ type:t="Sphere" tm:m=[[-196.962, 0, -34.7297] [0, 200, 0] [34.7297, 0, -196.962] [5866.32, 5030.72, -3383.72]] objLayer:i=0 props{ } } race_wp_18{ type:t="Sphere" tm:m=[[-195.259, 0, -43.2879] [0, 200, 0] [43.2879, 0, -195.259] [7043.4, 5245.91, -3643.03]] objLayer:i=0 props{ } } race_wp_19{ type:t="Sphere" tm:m=[[-270.236, 0, -294.911] [0, 400, 0] [294.911, 0, -270.236] [6793.46, 5367.61, -2750.72]] objLayer:i=0 props{ } } race_wp_20{ type:t="Sphere" tm:m=[[-92.3497, 0, -177.402] [0, 200, 0] [177.402, 0, -92.3497] [6600.28, 5445.83, -2457.66]] objLayer:i=0 props{ } } race_wp_21{ type:t="Sphere" tm:m=[[114.715, 0, -163.83] [0, 200, 0] [163.83, 0, 114.715] [6362.25, 5419.51, -1955.73]] objLayer:i=0 props{ } } race_wp_22{ type:t="Sphere" tm:m=[[60.1412, 0, -190.743] [0, 200, 0] [190.743, 0, 60.1412] [6470.07, 5470.96, -1650.32]] objLayer:i=0 props{ } } race_wp_23{ type:t="Sphere" tm:m=[[84.5237, 0, -181.262] [0, 200, 0] [181.262, 0, 84.5237] [7019.34, 5492.67, -1462.34]] objLayer:i=0 props{ } } race_wp_24{ type:t="Sphere" tm:m=[[187.938, 0, -68.4042] [0, 200, 0] [68.4042, 0, 187.938] [7220.59, 5433.85, -1290.34]] objLayer:i=0 props{ } } race_wp_25{ type:t="Sphere" tm:m=[[198.289, 0, -26.1056] [0, 200, 0] [26.1056, 0, 198.289] [7155.97, 5459.02, -678.05]] objLayer:i=0 props{ } } race_wp_26{ type:t="Sphere" tm:m=[[181.262, 0, 84.5236] [0, 200, 0] [-84.5236, 0, 181.262] [7477.19, 5564.2, -44.3881]] objLayer:i=0 props{ } } race_wp_27{ type:t="Sphere" tm:m=[[107.46, 0, 168.678] [0, 200, 0] [-168.678, 0, 107.46] [7581.32, 5492.99, 424.008]] objLayer:i=0 props{ } } race_wp_28{ type:t="Sphere" tm:m=[[141.422, 0, 141.421] [0, 200, 0] [-141.421, 0, 141.422] [7726.24, 5467.57, 652.627]] objLayer:i=0 props{ } } race_wp_29{ type:t="Sphere" tm:m=[[195.26, 0, 43.2877] [0, 200, 0] [-43.2877, 0, 195.26] [7862.61, 5432.17, 963.331]] objLayer:i=0 props{ } } race_wp_30{ type:t="Sphere" tm:m=[[181.262, 0, -84.5241] [0, 200, 0] [84.5241, 0, 181.262] [7757.83, 5412.98, 1390.99]] objLayer:i=0 props{ } } race_wp_31{ type:t="Sphere" tm:m=[[128.558, 0, -153.209] [0, 200, 0] [153.209, 0, 128.558] [7346.63, 5414.3, 2007.98]] objLayer:i=0 props{ } } race_wp_32{ type:t="Sphere" tm:m=[[84.5236, 0, -181.262] [0, 200, 0] [181.262, 0, 84.5236] [7405.54, 5501.05, 2252.07]] objLayer:i=0 props{ } } race_wp_33{ type:t="Sphere" tm:m=[[141.421, 0, -141.422] [0, 200, 0] [141.422, 0, 141.421] [7448.78, 5561.42, 2775.84]] objLayer:i=0 props{ } } race_wp_34{ type:t="Sphere" tm:m=[[181.262, 0, -84.5241] [0, 200, 0] [84.5241, 0, 181.262] [7867.11, 5393.9, 3188.45]] objLayer:i=0 props{ } } race_wp_35{ type:t="Sphere" tm:m=[[181.262, 0, -84.5241] [0, 200, 0] [84.5241, 0, 181.262] [7912.8, 5251.31, 3676.33]] objLayer:i=0 props{ } } race_wp_36{ type:t="Sphere" tm:m=[[107.46, 0, -168.679] [0, 200, 0] [168.679, 0, 107.46] [7597.48, 5180.7, 3967.64]] objLayer:i=0 props{ } } race_wp_37{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [7050.18, 4968.68, 4139.56]] objLayer:i=0 props{ } } race_wp_38{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [5897.38, 5074.42, 3986.59]] objLayer:i=0 props{ } } race_wp_39{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [5259.47, 5063.12, 3818.75]] objLayer:i=0 props{ } } race_wp_40{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [4518.45, 5067.02, 4131.93]] objLayer:i=0 props{ } } race_wp_41{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [3918.89, 5048.51, 3801.37]] objLayer:i=0 props{ } } race_wp_42{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [3567.04, 5062.83, 3469.63]] objLayer:i=0 props{ } } race_wp_43{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [3189.13, 5135.49, 2816.63]] objLayer:i=0 props{ } } race_wp_44{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [3533.24, 5340.93, 2069.24]] objLayer:i=0 props{ } } race_wp_45{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [3837.45, 5448.83, 1630.52]] objLayer:i=0 props{ } } race_wp_46{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [4144.45, 5425.51, 921.726]] objLayer:i=0 props{ } } race_wp_47{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [4514.14, 5441.48, 451.964]] objLayer:i=0 props{ } } race_wp_48{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [4700.29, 5477.26, -85.6461]] objLayer:i=0 props{ } } race_wp_49{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [5366.18, 5436.26, -752.963]] objLayer:i=0 props{ } } race_wp_50{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [6052.25, 5408.81, -175.891]] objLayer:i=0 props{ } } race_wp_51{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [5568.7, 5375, 878.923]] objLayer:i=0 props{ } } race_wp_52{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [4647.23, 5437.42, 2003.87]] objLayer:i=0 props{ } } race_wp_53{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [4161.36, 5479.86, 2883.09]] objLayer:i=0 props{ } } race_wp_54{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [3241.49, 5503.67, 3757.04]] objLayer:i=0 props{ } } race_wp_55{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [2821.66, 5411.5, 4280.37]] objLayer:i=0 props{ } } race_wp_56{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [2260.31, 5386.43, 4430.68]] objLayer:i=0 props{ } } race_wp_57{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [1388.73, 5401.92, 5111.76]] objLayer:i=0 props{ } } race_wp_58{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [633.026, 5457.09, 5569.09]] objLayer:i=0 props{ } } race_wp_59{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [-75.5807, 5413.23, 5861.79]] objLayer:i=0 props{ } } race_wp_60{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [-721.58, 5413.23, 5745.83]] objLayer:i=0 props{ } } race_wp_61{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [-1129.41, 5413.23, 5658.41]] objLayer:i=0 props{ } } race_wp_62{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [-2002.78, 5411.82, 5819.39]] objLayer:i=0 props{ } } race_wp_63{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [-3326.28, 5431.12, 5630.81]] objLayer:i=0 props{ } } race_wp_64{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [-4160.28, 5452.82, 5234.56]] objLayer:i=0 props{ } } race_wp_65{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [-4537.4, 5491.12, 5274.03]] objLayer:i=0 props{ } } race_wp_66{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [-5044.56, 5426.8, 5483.09]] objLayer:i=0 props{ } } race_wp_67{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [-5389.24, 5426.8, 5626.85]] objLayer:i=0 props{ } } race_wp_68{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [-5401.48, 5506.92, 6005]] objLayer:i=0 props{ } } race_wp_69{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [-5291.69, 5561.89, 6635.57]] objLayer:i=0 props{ } } race_wp_70{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [-4764.09, 5415.67, 6906.26]] objLayer:i=0 props{ } } race_wp_71{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [-4217.65, 5496.62, 6998.52]] objLayer:i=0 props{ } } race_wp_72{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [-3840.11, 5496.62, 7141.97]] objLayer:i=0 props{ } } race_wp_73{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [-3263.41, 5416.45, 7024.01]] objLayer:i=0 props{ } } race_wp_74{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [-2699.96, 5416.1, 7069.36]] objLayer:i=0 props{ } } race_wp_75{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [-2653.13, 5369.45, 7525.16]] objLayer:i=0 props{ } } race_wp_76{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [-3069.67, 5360.79, 7989.85]] objLayer:i=0 props{ } } race_wp_77{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [-3574.85, 5475.81, 8171.18]] objLayer:i=0 props{ } } race_wp_78{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [-3967.23, 5482.98, 8263.4]] objLayer:i=0 props{ } } race_wp_79{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [-4501.12, 5508.53, 8450.84]] objLayer:i=0 props{ } } race_wp_80{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [-5044.37, 5563.32, 8394.76]] objLayer:i=0 props{ } } race_wp_81{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [-5865.57, 5646.81, 8063.68]] objLayer:i=0 props{ } } race_wp_82{ type:t="Sphere" tm:m=[[-34.73, 0, -196.962] [0, 200, 0] [196.962, 0, -34.73] [-6980.04, 5592.79, 7390.15]] objLayer:i=0 props{ } } } objLayers{ } wayPoints{ }